Traits
Kintsugi (Mutation)
Combines the stone and metalic texture to create a kintsugi effect. Locations of the cracks (metalic) must be done in the stone . While gold is the typical color of kintsugi it is not a requirement. You are free to combine the texture with velvet/angora and not use it in all locations.
Glitched (Mutation)
The body glitches and parts of it are seperated from one another. Cannot effect full limbs (you cannot seperate the head from the body, for example) but small effects are allowed done in a cutout, keyhole effect. You are free to combine the texture with velvet/angora and not use it in all locations.
Multiply (Mutation)
Allows extras to occur, with each extra requiring their own added mutation trait. (ie, you cannot use a single mutation to gain extra eyes and tails, but must use two seperate ones.) All traits must match one another unless you apply a mistmatch mutation (per mismatch.)
- up to four extra tails (for a total of five)
- up to four extra eyes (for a total of six)
- up to two extra wings (for a total of two "sets")
- up to two extra horns (for a total of two "sets")
- up to two extra color shifts (for a total of three colors)
- up to one set of extra ears (for a total of 4 ears)
Color Shifting (Mutation)
Allows a Dustbaby to shift through another color mutation. This can be applied to the whole body, or a part of the body/a specific color. To have more than one color swap, the multiply mutation must also be added.
Plant Growth (Mutation)
Allows plants to sprout from a Dustbaby's body. Cannot replace limbs, and all plants must be the same unless paired with a mistmatch mutation.